XR glossary: virtual, augmented and mixed reality, explained from the plant floor

The words of virtual reality
explained with projects.

Each term with its definition, where it comes from, how it looks in an industrial project and how it differs from the term next to it.

For anyone evaluating VR or AR for a plant who needs to understand what is on offer before buying.

Where the definitions come from

XR glossary: virtual, augmented and mixed reality
Tom Klukowski

Tom Klukowski

Fyware Partner · Valcre Marketing

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How to use this glossary

For anyone who hears these words in a meeting and has to decide with them: the training manager comparing two proposals, the plant manager being offered a digital twin, or the IT lead who has to put twenty headsets on the network. Many definitions online come from gaming or from a vendor's product page; here each term is explained by what it means inside an industrial project.

Each term opens with its definition and the source it comes from. It then explains how it works, how it differs from the term it is most often confused with and which decision it changes in a project, with an example from a project Fyware delivered, and it closes with the pages where the topic continues: cases, guides and calculators.

Definitions cite their primary source: the papers that coined or fixed each term (Sutherland, 1968; Milgram and Kishino, 1994; Azuma, 1997; Greenwold, 2003; Grieves, 2014), the reports and standards that use them (3GPP TR 26.928, ISO 23247-1, ISO 9241-910 and the ISO/IEC/IEEE 24765 vocabulary) and the specifications and guides each manufacturer publishes, checked on October 23, 2026. Quotes are verbatim and stay in their original wording. Examples come from Fyware projects published as cases, with the client named as each case names it. Headset specifications change with every model: check the manufacturer's current sheet before buying. Reviewed: October 23, 2026.

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Tell us what you want to solve in your plant. Fyware designs extended reality around the equipment and constraints of your operation, and builds it to grow from a pilot to the whole site.

Tom KlukowskiTom Klukowski, Fyware Partner · Valcre Marketing We reply in under 24 business hours, with scope, timeline and investment range.

In the meeting you see the simulator running and what it would take to bring it to your plant, with scenarios adapted to your layout. And if you need to sell it internally, this page is your presentation: share it with your team.