VR production partner for a training provider
They design and sell. We produce with them.
ITACA Education designs and sells immersive training for Italian technical institutes, and has two VR developers of its own. Since December 2025 Fyware has been their production partner on the virtual reality side: three releases delivered together and two more in development, next to their team rather than instead of it.
- Industry
- Training for technical institutes
- Use case
- VR production partner
- Technology
- Virtual reality headsets
ITACA Education is an Italian company that designs and sells immersive training for technical institutes, and it has two VR developers on its own team. Fyware is their VR production partner. Since December 2025 the two teams have delivered three releases together, ITeach Biomed Lab, its second version and AgriLab, and two more are in development, a third version of ITeach Biomed Lab and the Energy Lab. The storyboard, the general concept, the teaching design and the relationship with the institutes are ITACA’s. Fyware builds the virtual reality side to that specification, next to ITACA’s own developers and not in place of them.
The figures and where they come from: three releases delivered together since December 2025, two more in development, and two VR developers on ITACA’s own team. All three were reported by Guido Mammoliti, Service Manager at itaca srl, in writing on September 14, 2026. There is no outcome figure on this page because none exists yet, and this page says so rather than filling the gap. If you are in Italy or in the education sector, the provider to talk to is ITACA Education, not Fyware.
What this page describes is a VR production partner: a team that builds the virtual reality part of a project that somebody else designed, sold and owns.
How it works
Hire a VR production team for a project you already sold
The situation
A company sells immersive training and has a date. It has the subject, it has the teaching design, it may even have developers of its own, and it still does not have enough hands to build what it just promised. Hiring for that takes longer than the project lasts.
What ITACA brings
The storyboard and the general concept of the project. ITACA acts as the bridge between the ideas and requirements of the trainers and teachers, the companies involved and the development team, and the relationship with the institutes is theirs from the first conversation to delivery.
What Fyware builds
The virtual reality side, to that specification, working next to the two VR developers ITACA already had. The teaching design, the contact with the end client and the brand in front of their client stay with ITACA.
Where it is worth the most
Technical support for complex tender requirements
There is a line this page does not cross. Fyware does not write the technical specifications ITACA takes to a tender. That was asked and it was not confirmed, so it is not published. What ITACA did report is narrower, and it is the part that matters: on highly technical tenders, the support of the Fyware team helps them fully address complex technical requirements and specifications, and that support starts before the project is won, while a technical question is still cheap to answer. The specifications stay theirs. What this arrangement adds is the capacity to meet them.
“Definitely, the collaboration has increased our production capacity. We are faster and better able to manage unexpected increases in workload.
“[…] Fyware’s support goes beyond development itself. It also gives us a partner who can support us even before a project is officially won or finalized […]”
How an outside team absorbs a peak in VR workload
A workload peak is, above all, a timing problem. A company that sells immersive work gets its load in waves: three projects land in the same quarter and then the quarter after that is quiet. Sizing a permanent team for the peak means paying for it during the trough, and sizing it for the trough means turning work away, or delivering late, which costs more than either.
The production capacity Guido Mammoliti describes above is the reason this arrangement exists. The part that does not move is everything on their side of the table: the teaching design, the storyboard and the client, because those belong to the company that sells the training.
The other case of this same model is Nearshore VR development team, medverse. They have their own extended reality team in Munich and use Fyware when their pipeline grows faster than their hours, and they report delivering 10 to 20% faster. That makes two partners in two countries with the same arrangement: capacity added to the team that is already there.
VR development capacity for training providers
This page is written for an agency, a studio, an integrator or a training provider: somebody who already sells the work and needs production capacity they do not have in house. If that is you, you already know virtual reality works; your question is whether you can deliver what you already sold without putting your own client at risk.
ITACA is exactly that buyer. They design and sell the training, they keep two VR developers of their own, and they brought in a production partner instead of a replacement. AgriLab is what the arrangement produced most recently, and it is worth reading next to this page, because it shows the same relationship from the product side.
White label production, with the partner’s name out front
The end client is the partner’s and so is the relationship with them. In practice that means our name does not stand in front of their client unless they want it to, the work is presented as theirs because it is theirs, and this page names no institute behind either product, because those names are not ITACA’s to hand over. ITACA appears here because they gave written permission for it on September 14, 2026, and because a partnership that cannot be named is worth less to both sides.
What makes it work
Five decisions worth repeating
- The partner keeps their developers. ITACA has two people building in virtual reality. Fyware works next to them. An arrangement that starts by removing the partner’s team is a replacement in disguise, and it leaves the partner with nothing when it ends.
- The domain expert is the client. The storyboard, the general concept and the teaching design are ITACA’s, and the build follows that specification. We are not education experts and this page says so.
- The intellectual property and the clients are the partner’s. What gets built belongs to ITACA, and so does the relationship with the institutes: they kept the rights to ITeach Biomed Lab and can resell it to other clients. That is the condition that makes the arrangement work, and it is written here so that nobody has to ask for it.
- The support starts before the project exists. ITACA reports that the technical side gets evaluated and resolved at an early stage, right when the project still has to be won.
- The market has an owner. Italy and the education sector belong to ITACA. A reader who lands here from either one gets sent to them, above the point where this page asks anybody to talk to us.
What this case does not say. There is no outcome figure here, because none exists yet: what this page publishes is the shape of the arrangement and the count of projects, both reported by ITACA in writing. No end institute is named, for either product, because those names belong to the institutes and not to ITACA. The number of headsets deployed is not published either, because it was not reported.
And one sentence that did not make it. This page does not say that Fyware writes the technical specifications ITACA takes to a tender. It was asked and it was not confirmed, so it is out. What ITACA did say is quoted higher up on this page, word for word and attributed to the person who wrote it.
The arrangement in detail
- Partner
- ITACA Education, immersive training for technical institutes · Italy
- Arrangement
- Team as a Service: Fyware is the VR production partner
- Their team
- Two VR developers of their own. Fyware extends that team
- Together since
- December 2025
- Delivered
- Three releases: ITeach Biomed Lab and its second version, plus AgriLab
- In development
- Two: a third version of ITeach Biomed Lab and the Energy Lab
- Teaching design and storyboard
- ITACA’s. Fyware builds to that specification
- Intellectual property
- ITACA’s. They keep the rights to ITeach Biomed Lab and resell it
- Client relationships
- ITACA’s. This page names no end client
- Fyware’s scope
- The virtual reality build, next to ITACA’s developers
Frequently asked questions
We sell the training and we have no VR team inside. Can production be subcontracted without losing the client?
Yes, and that is how this partnership is set up. ITACA designs and sells the training. The teaching design, the storyboard and the relationship with the institutes are theirs, and Fyware produces the VR side with them. The provider in front of your client stays you. If a reader in Italy or in education arrives here through this page, we send them to ITACA.
Our work arrives in peaks. Does an outside team help when the peak is the problem?
That is one of the two things this partner names. Their production capacity went up: they are faster, and they absorb unexpected peaks in workload without sizing a permanent team for a load that is not constant. The teaching side and the client relationship do not move, because those belong to the provider who sells the training.
Can a production partner help before the project is won, not only after it is signed?
Yes, and this partner puts it above the development itself. They have someone who supports them before the project is won or closed, so the technical side gets evaluated and resolved at an early stage. It matters most in very technical procurement, where the support of the Fyware team helps them fully address complex requirements and specifications. What they take to their client is theirs, and their client stays theirs.
How do we know a production partner will still be there for the next project?
By looking at what has already run. With this partner the arrangement has been continuous since December 2025: three projects delivered and two more in development, with two developers on their side working in VR alongside ours. A partnership that only shows one finished project has not answered this question yet.
The teaching design, the client relationship and these projects are theirs. This is their market and we do not compete for it, so the right first conversation is with them.
Go to ITACA Education
Tom KlukowskiFyware Partner · Valcre Marketing
Do you sell immersive training and need production capacity?
Fyware has delivered 750+ XR projects for clients like Gerdau Corsa, Cummins and Medverse, from Mexico in US Central Time, and works as the production partner of companies that sell the training themselves. Tell us what you have already sold and we will tell you what is feasible, how long it takes and what it costs.
We build the virtual reality side of work that somebody else designed, sold and owns, next to the team that is already there.
See Team as a Service